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Bitmap Masking |
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BITMAP MASKING
Bitmap Masking is an utility to set certain color of an image to be transparent.
Although GTGE support transparency creation in runtime, it is best to do it outside to gain full performance during runtime!
For example:
Masking below image with green color
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| before.gif |
The result is the green background of the image is fully transparent
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| after.gif |
Download
Last update: 03 july 2005
How-to-use
- Unzip the downloaded BitmapMasking.zip
- Run (double-click) BitmapMasking.jar
- Browse to the directory where the images reside
- Select any image files to be masked
- Specify output directory where the masked images will be generated
- Click [Mask Selected Images!]
- Done!
Check also other useful 3rd party game development tools.
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