GTGE API

Uses of Interface
com.golden.gamedev.object.GameFont

Packages that use GameFont
com.golden.gamedev.object This package is the heart of the game, containing objects visible in the game, such as sprite class, background class, etc. 
com.golden.gamedev.object.font Game font implementation. 
 

Uses of GameFont in com.golden.gamedev.object
 

Methods in com.golden.gamedev.object that return GameFont
 GameFont GameFontManager.getFont(BufferedImage bitmap)
          Returns default AdvanceBitmapFont that using standard Bitmap Font Writer, created by Stefan Pettersson.
 GameFont GameFontManager.getFont(BufferedImage[] bitmap)
          Returns bitmap font with specified images following this letter sequence : !
 GameFont GameFontManager.getFont(BufferedImage[] bitmap, String letterSequence)
          Returns bitmap font with specified font images and letter sequence.
 GameFont GameFontManager.getFont(BufferedImage bitmap, String letterSequence)
          Returns AdvanceBitmapFont that using standard Bitmap Font Writer, created by Stefan Pettersson.
 GameFont GameFontManager.getFont(Font f)
          Returns font with specified system font, the color of the font is following active color of the graphics context where the font drawn.
 GameFont GameFontManager.getFont(Font f, Color col)
          Returns font with specified system font and color.
 GameFont GameFontManager.getFont(String name)
          Returns font with specified name.
 GameFont GameFontManager.putFont(String name, GameFont font)
          Inserts font with specified name to font manager storage.
 

Methods in com.golden.gamedev.object with parameters of type GameFont
 GameFont GameFontManager.putFont(String name, GameFont font)
          Inserts font with specified name to font manager storage.
 

Uses of GameFont in com.golden.gamedev.object.font
 

Classes in com.golden.gamedev.object.font that implement GameFont
 class AdvanceBitmapFont
          Game font that use images for the letter, each images can have different width but must have same height.
 class BitmapFont
          Game font that use images for the letter, all the images must have equal dimension (same width and height).
 class SystemFont
          SystemFont is standard AWT Font wrapped in game font interface to be able to draw AWT Font in alignment and other technique.
 


GTGE API

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